]> git.alsa-project.org Git - alsa-ucm-conf.git/commit
USB-Audio: Dualsense PS5 - add direct use case
authorJaroslav Kysela <perex@perex.cz>
Wed, 14 Jan 2026 15:51:13 +0000 (16:51 +0100)
committerJaroslav Kysela <perex@perex.cz>
Thu, 15 Jan 2026 14:31:24 +0000 (15:31 +0100)
commit31df87b5d77f3e02b6bdf61b4974654fdaaf9597
tree355840f0f0e27e1dd9b7f8138c1dde7c653e6b95
parentda1e2dc964c1b1aa2fae8e83cf825e254071c7ce
USB-Audio: Dualsense PS5 - add direct use case

Wine games expecting 4 channel playback stream to handle
correctly audio and haptic channel arrangment.

Add direct use case and make it as first until
user selects another profile which may cause failure
for wine games.

For a permanent solution, wine should combine 4 channel
device from the sinks created using the channel split
mechanism or add pipewire protocol. In later case, the
the straight hardware device output ports should be used.

Link: https://github.com/alsa-project/alsa-ucm-conf/issues/677
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
ucm2/USB-Audio/Sony/DualSense-PS5.conf