To zero-initialize an object, use `{0}` instead.
Signed-off-by: Michael Forney <mforney@mforney.org>
Reviewed-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
{ .name = "view", .has_arg = 1, .val = 'V' },
{ .name = "no-color", .val = 'g' },
{ .name = "abstraction", .has_arg = 1, .val = 'a' },
- { }
+ { 0 }
};
int option;
int card_index;
{"active-sensing", 0, NULL, 'a'},
{"clock", 0, NULL, 'c'},
{"sysex-interval", 1, NULL, 'i'},
- { }
+ {0}
};
int c, err, ok = 0;
int ignore_active_sensing = 1;
{"list", 0, NULL, 'l'},
{"port", 1, NULL, 'p'},
{"delay", 1, NULL, 'd'},
- {}
+ {0}
};
int c;
int do_list = 0;
{"metronome", 1, NULL, 'm'},
{"timesig", 1, NULL, 'i'},
{"num-events", 1, NULL, 'n'},
- { }
+ {0}
};
char *filename = NULL;
{"version", 0, NULL, 'V'},
{"list", 0, NULL, 'l'},
{"port", 1, NULL, 'p'},
- { }
+ {0}
};
int do_list = 0;